The average velocity is defined as the displacement over a time interval divided by the duration of the interval.  Since displacement is a vector, so is average velocity.  For instance, suppose that the following is a  map of Ozzie's route as he shops at K-mart:

The light line show's Ozzies path from the entry to the check-out stand. The heavy arrow is his displacement from the entry to the check-out stand.  If Ozzie makes this trip in about 30 minutes (1800 seconds), and the magnitude of his displacement is 50 m, then his average velocity is

That is, the average velocity is a vector parallel to the displacement and of length 50 m / 1800 s = 0.028 m/s.

This principle is potentially useful when an object is moving along any path whatsoever (i.e., it need not be straight) and the sought quantity is either

In particular, the principle can be applied in 3 forms to find an average velocity: When ojects that are moving in a straight line or a circle, there are specialized principles that apply to these cases.