The average acceleration of an object is defined to be the change in velocity over a time interval divided by the duration of the time interval.  This principle applies when the object is moving along any path; it need not be straight, and there is no requirement that the acceleration be constant during the time period.

The principle is a relationship between 3 vectors (acceleration, initial velocity and final velocity) and a scalar (duration).  However, because Andes accepts only scalar equations, you will be using the principle in component form:

Tip: Remember that acceleration is the VECTOR CHANGE in velocity divided by the time duration, so the equation contains the VECTOR DIFFERENCE, that is, the final velocity minus the initial velocity, not the sum.

This principle is potentially useful when the sought quantity is:

* Note that in the special case where acceleration is constant, in magnitude and direction, the equation for the final velocity at the end of a time interval, t, is given by which are the same as the equations above with the terms rearranged.